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Reality J2EE: Architecting for Macromedia Flash MX

Reality J2EE: Architecting for Macromedia Flash MX
By Steven Webster

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Product Description

If you're a J2EE software engineer looking to add a little Flash to your front-end, Reality J2EE: Architecting for Flash MX shows you how to integrate Flash and Java using best-practice principles in design, architecture, and software development. The only book to explain Flash from a J2EE developer's perspective, Reality J2EE: Architecting for Flash MX takes you through the complete development of an online banking application, using test-driven development to "design by intention" the server-side Java (using Junit and EJBUnit) and client-side ActionScript (using ActionScript Unit Testing), refactoring best-practice J2EE architectures to accommodate a Flash user interface. Rather than stick you with the student role, this book makes you a full-fledged member of a real-world development team, allowing you to sit in on the process of designing the applications, discussing development problems, and brainstorming to find solutions, with the result being a real, usable product.


Product Details

  • Amazon Sales Rank: #1694600 in Books
  • Published on: 2003-04-08
  • Original language: English
  • Binding: Paperback
  • 768 pages

Editorial Reviews

From the Back Cover

If you're a J2EE software engineer looking to add a little Flash to your front-end, Reality J2EE: Architecting for Flash MX shows you how to integrate Flash and Java using best-practice principles in design, architecture, and software development. The only book to explain Flash from a J2EE developer's perspective, Reality J2EE: Architecting for Flash MX takes you through the complete development of an online banking application, using test-driven development to "design by intention" the server-side Java (using Junit and EJBUnit) and client-side ActionScript (using ActionScript Unit Testing), refactoring best-practice J2EE architectures to accommodate a Flash user interface. Rather than stick you with the student role, this book makes you a full-fledged member of a real-world development team, allowing you to sit in on the process of designing the applications, discussing development problems, and brainstorming to find solutions, with the result being a real, usable product.

About the Author
Steven Webster is the founder and principal technical architect of iteration::two, an Edinburgh software consultancy specializing in developing interactive rich-client software for the Web, wireless, and iDTV platforms, using Agile Development Methodologies.