Unix Network Programming, Volume 1: The Sockets Networking API
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Product Description
This is THE guide to UNIX network programming APIs. Whether you write Web servers, client/server applications, or any other network software, you need to understand networking APIS-especially sockets in greater detail than ever before. You need UNIX Network Programming, Volume 1, Third Edition. In this book, the Authors offer unprecedented, start-to-finish guidance on making the most of sockets, the de facto standard for UNIX network programming with APIs - as well as extensive coverage of the X/Open Transport Interface (XTI).
Product Details
- Amazon Sales Rank: #98978 in Books
- Published on: 2003-11-24
- Original language: English
- Dimensions: 1.66" h x 7.43" w x 9.56" l, 3.54 pounds
- Binding: Hardcover
- 1024 pages
Editorial Reviews
From the Inside Flap
PrefaceIntroductionThis book is for people who want to write programs that communicate with each otherusing an application program interface (API) known as sockets. Some readers may bevery familiar with sockets already, as that model has become synonymous with networkprogramming. Others may need an introduction to sockets from the ground up. Thegoal of this book is to offer guidance on network programming for beginners as well asprofessionals, for those developing new network-aware applications as well as thosemaintaining existing code, and for people who simply want to understand how the networkingcomponents of their system function.
- APUE: Advanced Programming in the UNIX Environment Stevens 1992
- TCPv1: TCP/IP Illustrated, Volume 1 Stevens 1994
- TCPv2: TCP/IP Illustrated, Volume 2 Wright and Stevens 1995
- TCPv3: TCP/IP Illustrated, Volume 3 Stevens 1996
- This new edition contains updated information on IPv6, which was only in draft form at the time of publication of the second edition and has evolved somewhat.
- The descriptions of functions and the examples have all been updated to reflect the most recent POSIX specification (POSIX 1003.1-2001), also known as the Single Unix Specification Version 3.
- The coverage of the X/Open Transport Interface (XTI) has been dropped. That API has fallen out of common use and even the most recent POSIX specification does not bother to cover it.
- The coverage of TCP for transactions (T/TCP) has been dropped.
- Three chapters have been added to describe a relatively new transport protocol, SCTP. This reliable, message-oriented protocol provides multiple streams between endpoints and transport-level support for multihoming. It was originally designed for transport of telephony signaling across the Internet, but provides some features that many applications could take advantage of.
- A chapter has been added on key management sockets, which may be used with Internet Protocol Security (IPsec) and other network security services.
- The machines used, as well as the versions of their variants of Unix, have all been updated, and the examples have been updated to reflect how these machines behave. In many cases, examples were updated because OS vendors fixed bugs or added features, but as one might expect, we've discovered the occasional new bug here and there. The machines used for testing the examples in this book were:
- Apple Power PC running MacOS/X 10.2.6
- HP PA-RISC running HP-UX 11i
- IBM Power PC running AIX 5.1
- Intel x86 running FreeBSD 4.8
- Intel x86 running Linux 2.4.7
- Sun SPARC running FreeBSD 5.1
- Sun SPARC running Solaris 9
From the Back Cover
UNIX Network Programming, Volume 1: The Sockets Networking API, Third Edition
"Everyone will want this book because it provides a great mix of practical experience, historical perspective, and a depth of understanding that only comes from being intimately involved in the field. I've already enjoyed and learned from reading this book, and surely you will too."
--Sam Leffler
The classic guide to UNIX networking APIs... now completely updated!To build today's highly distributed, networked applications and services, you need deep mastery of sockets and other key networking APIs. One book delivers comprehensive, start-to-finish guidance for building robust, high-performance networked systems in any environment: UNIX Network Programming, Volume 1, Third Edition.
Building on the legendary work of W. Richard Stevens, this edition has been fully updated by two leading network programming experts to address today's most crucial standards, implementations, and techniques. New topics include:
- POSIX Single UNIX Specification Version 3
- IPv6 APIs (including updated guidance on IPv6/IPv4 interoperability)
- The new SCTP transport protocol
- IPsec-based Key Management Sockets
- FreeBSD 4.8/5.1, Red Hat Linux 9.x, Solaris 9, AIX 5.x, HP-UX, and Mac OS X implementations
- New network program debugging techniques
- Source Specific Multicast API, the key enabler for widespread IP multicast deployment
The authors also update and extend Stevens' definitive coverage of these crucial UNIX networking standards and techniques:
- TCP and UDP transport
- Sockets: elementary, advanced, routed, and raw
- I/O: multiplexing, advanced functions, nonblocking, and signal-driven
- Daemons and inetd
- UNIX domain protocols
- ioctl operations
- Broadcasting and multicasting
- Threads
- Streams
- Design: TCP iterative, concurrent, preforked, and prethreaded servers
Since 1990, network programmers have turned to one source for the insights and techniques they need: W. Richard Stevens' UNIX Network Programming. Now, there's an edition specifically designed for today's challenges--and tomorrow's.
About the Author
The late W. RICHARD STEVENS was the original author of UNIX Network Programming, First and Second Editions, widely recognized as the classic texts in UNIX networking. BILL FENNER is Principal Technical Staff Member at AT&T Labs in Menlo Park, CA, specializing in IP multicasting, network management, and measurement. He is one of the IETF's Routing Area Directors, responsible for approving all routing-related documents that get published as RFCs. ANDREW M. RUDOFF, Senior Software Engineer at Sun Microsystems, specializes in networking, operating systems internals, file systems, and high availability software architecture.
